Screen Size Editor
Version 1.00
(RMXP Only)
Glitchfinder's Screen Size Editor allows you to change the size of the game window in RPG Maker XP. It is made to automatically change on startup, with the additional ability to dynamically modify the screen size later.
Features
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Chang the size of the Game Window
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Changes automatically on startup!
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Dynamically modify screen size later!
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Doe not require a .dll file to be included within the project
Screenshots
This script has visual elements. Expect screenshots within the next few days.
Script
The XP script can be found here.
Instructions
Place this script above Main, and below the default scripts. (I realize this is obvious to most, but some people don't get it.)
To change the default screen size, simply edit the Screen_Data module, which uses the following format:
[width (in tiles), height (in tiles), width, height]
To edit the size of the screen in game, simply use the following function:
Screen_Size.change_screen_size(width, height)
The width and height must be the number of tiles that you want the screen to display in each direction.
Terms and Conditions
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This script is free to use in any noncommercial project. If you wish to use this script in a commercial (paid) project, please contact Glitchfinder at his website.
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This script may only be hosted at the following domains:
http://www.glitchkey.com
http://www.hbgames.org
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If you wish to host this script elsewhere, please contact Glitchfinder.
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If you wish to translate this script, please contact Glitchfinder. He will need the web address that you plan to host the script at, as well as the language this script is being translated to.
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The script header must remain intact at all times.
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Glitchfinder remains the sole owner of this code. He may modify or revoke this license at any time, for any reason.
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Any code derived from code within this script is owned by Glitchfinder, and you must have his permission to publish, host, or distribute his code.
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This license applies to all code derived from the code within this script.
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If you use this script within your project, you must include visible credit to Glitchfinder, within reason.